Configs\Default sprites\spr_player sprites\spr_player_jump sprites\spr_player_fall sprites\spr_player_running sprites\spr_enemy sprites\spr_enemy_tank sprites\spr_lava sprites\spr_enemy_vulture sprites\spr_enemy_med_mask sprites\spr_wall sprites\spr_wall_clear sprites\spr_powerup sprites\spr_ranged sprites\spr_collision_mask sprites\spr_invisible_wall sprites\spr_sign sprites\spr_trigger1 sprites\spr_trigger2 sprites\spr_ladder sprites\spr_win sprites\spr_title_night sprites\spr_title_red sprites\spr_dirt sprites\spr_grass sprites\spr_night_sky sprites\spr_tree_leaves sprites\spr_tree_trunk sprites\spr_tree_leaves_left sprites\spr_tree_leaves_right sprites\spr_flower sprites\spr_dungeon_torch sprites\spr_level_1 sprites\spr_level_2 sprites\spr_sebateiens_dude background\bg_dungeon_wall shaders\shader0.shader objects\obj_title_red objects\obj_title objects\obj_ranged objects\obj_spawn objects\obj_player objects\obj_wall objects\obj_wall_non_collide objects\obj_powerup objects\obj_sign objects\obj_trigger objects\obj_trap_wall objects\obj_win objects\obj_enemy_med objects\obj_enemy_heavy objects\obj_enemy_vulture objects\obj_lava objects\obj_invisible_wall objects\obj_dummy objects\obj_ladder objects\obj_fake_grass objects\obj_dirt objects\obj_grass objects\obj_next_room objects\obj_goto_level_2 objects\obj_night_sky objects\obj_tree_trunk objects\obj_tree_leaves objects\obj_tree_leaves_left objects\obj_tree_leaves_right objects\obj_flower objects\obj_dungeon_torch objects\obj_level_1 objects\obj_level_2 objects\obj_dirt_non_collide objects\obj_room_restart objects\obj_wall_lock rooms\menu rooms\level1 rooms\level2 rooms\level3 help.rtf 0 0